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Fallout 4 8gb vs 16gb ram7/12/2023 ![]() this is specially bad if you have the game stored in HDD.įaster RAM and Larger portion of RAM always help with this kind of open word games, and it always favored Skyrim I don't why people take it as something strange with Fallout 4, skyrim used a crap 2GB RAM limit (which was later updated up to 4GB) which caused severe bugs, texture popping, slow texture filling and slow model refresh. ![]() and that have nothing to do with vRAM all its RAM management. you can see people reappearing just there in front of your eyes, if you are running in a horse you see the game filling texture just in front of you. ![]() you turn fast the camera and plop a lot of popping. In the RAM are stored all the Meshes, Models, Maps, great part of the game itself its stored in the RAM to allow faster load times, faster transition between areas even in the same map, you know what its a bad design flaw? when you have game with little utilization of RAM, because it suffer so badly from popping and constant model dumping, Dragon Age inquisition its a good example of that, that game suffer of BADLY texture popping and models refreshing due the low RAM utilization. also why you think swapping have to be directly between RAM and vRAM?. Why? so you think RAM only works for texture storing?.
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